Other Odd Poker Rules and Exceptions


In the game of poker, there are hundreds of odd situations that can occur and numerous arcane rules that may or may not apply to them.

When money is on the line, however, there needs to be a set, fair way to deal with all of these anomalies.

Plenty of players across poker forums, comment boards and in the real world are always looking for answers as to these odd situations, so the goal of this article is to create a definitive list of rules to resolve these conundrums.Without further ado here is my list of odd situations and Texas Hold'em poker rules.

All-In Situations

Two players all-in for different amounts: In this scenario, you take the amount of the smaller stack from the big stack into the pot, returning the difference to the big-stack player.

Short stack all-in against two players: When a short stack is all-in against two larger stacks, the blinds, short stack, plus the amount of the short stack from each larger stack is placed in the main pot. All players are eligible to win this pot.

The two players on the side are now free to play and bet as usual into a side pot, which only they are eligible to win. (This means there can be two winners in the hand - a side pot and a main pot winner.)

Multiple players all-in: When multiple players are all-in, you must make multiple side pots. Make a main pot as described above. After you've done that, repeat the process with the next-smallest stack.

Continue to do this until all stacks are accounted for. Make sure to keep track of who is eligible for what pots.

Balancing Tables

If you're running a tournament with two tables, and table 1 loses two players while table 2 is still full, you're going to have to move one player from table 2 to keep the tables balanced.

How to choose who moves is done by moving the player who is in (or closest to) the same position relative to the button. So if the open seat is in the cut-off on table 1, you want to move the player from the cut-off on table 2.

This keeps players from having to pay blinds twice, or not at all.

Breaking a Table

If you lose enough players to be able to merge one table with another (or multiple others), it's time to break the table. How to choose who sits where is done by drawing for the open seats.

If you're moving everyone onto one final table, typically all players, including those already seated at the table, draw for their seat. If you don't have seat cards, just use the deck counting lowest from highest, starting left of the dealer.

Can a Player Cash Out Half of Their Chips?

A player in a cash game has to play with all of their chips, or none. Cashing out part of your stack (also known as going south) is against the rules, and considered very poor etiquette.

If you would like to cash out only part of your chips, you must cash out your entire stack, and wait the set amount of time before taking your seat again.

This is known as recycling. The amount of time to wait changes depending on where you're playing, but I've never seen it lower than 30 minutes (the default online recycle timeframe).

Can a Player Purchase More Chips Off Another Player?

This is never a good idea. It's essentially the same concept as going south. The table loses the amount of chips the new player would be buying in for.

Always buy your chips from the dealer or the house. In a home game, one person should be in charge of all financial transactions.

Card Boxed in the Deck

If a boxed card (a card face up in the stub) is encountered at any time during a hand, the card is removed from the deck and shown to every player. The deal continues as if nothing went wrong.

If multiple cards are boxed, the dealer continues to remove the boxed cards until he reaches a facedown card to continue the deal.

If the stub runs short of nonboxed cards, the hand is declared dead, with all chips being returned to their original stacks as accurately as possible.

Cards Dealt Before All Players Have Acted

If the dealer burns and turns fourth street while a player has yet to make their flop decision, the play is temporarily halted. The dealer takes the turn card and puts it back into the stub, shuffling the entire stub sufficiently.

Once the deck is shuffled, and the player has made his final flop action, the top card is turned over as the new turn (there has already been a card burned for this street).

Card Exposed While Dealing

When dealing hole cards, if the first or second card you deal is exposed (the face value was seen by someone at the table), the hand is a misdeal, meaning the cards are reshuffled and the deal starts over (the dealer button stays in the same place).

If a card other than the first or second is exposed, the dealer continues to deal as if nothing had gone wrong. When the deal finishes, he give the top card on the deck to the player with the flashed card, and takes back the exposed card.

That card is then turned face up and shown to everyone at the table, and put on the top of the deck to be used as the first burn card.

If two cards are exposed while dealing, the hand is considered a misdeal.

Card Marked

When noticing a single badly marked card in play, first play out the hand normally. When the hand is complete you'll want to replace that marked card with a new one of the same value, or just grab a new deck.

If you don't have a new deck and are stuck with the one you have, your best bet is to remove the card from the game, making sure everyone is aware that the card is no longer in play.

It's better for everyone to know that no one has the card than for everyone to know when someone does have the card.

Dealer Deals an Extra Hand or a Hand to a Seat with No Player

In this scenario, as long as no one looks at the extra hand, it's folded as a dead hand, and play continues as usual.

How Long Can a Player Wait Before Choosing to Rebuy?

After a player loses all of their chips, they must choose whether or not to rebuy before the next hand is dealt.

In a home game there is room for lenience on this issue, just as long as the player isn't doing it on purpose to gain some sort of advantage.

Is a Single Over-Value Chip Considered a Raise or a Call?

By putting in one over-value chip without saying anything, it is always considered a call. For example, if the big blind is $25 and you're first to act, putting in a $100 chip without actually saying "raise" is considered a call.

The more lenient atmosphere of a home game means the dealer will typically ask the player what they actually wanted to do.

Player Misses a Blind (Cash Games)

A player can never come into the game between the blinds, or between the button and the blinds (unless they buy the button, see rule below). This applies when moving a player in tournaments as well.

If a player misses his or her blind in a cash game, they're not allowed to be dealt into a hand until the button has passed by them to the player on their left (it's treated as if there is no player sitting there). When the button has passed, they must post the amount equal to the blinds they missed.

For example, with blinds of $1/$2, a player who misses the big blind (therefore forcing them to also miss the small blind), they must post $3 to be dealt into the hand.

A small-blind post is always considered dead, meaning it goes into the pot and does not count toward any action in the hand, while the big-blind portion of the post is live, meaning it does count.

A player with a live post still receives option to check or raise when it's their turn to act in the hand.

Buying the button: Buying the button is allowed in some locations during a cash game. This means that when a player sits down between the small blind and the button, or on the seat where the button would be next, they have the option to pay both the small and big blind in place of the players with whom the responsibility lies.

This allows the player to play on the button, rather than having to wait for it to pass them the next hand.

Player Misses a Blind (Tournaments)

In a tournament, every stack gets dealt a hand regardless of a player being in the seat or not. When the last card is dealt to a player for the hand, the hands without players are mucked.

Players not present during their blinds have the blinds posted for them from their stacks, referred to as blinding out.

Player's Stack Size Less Than the Blind

When a player's stack is less than the amount of the small blind, they are automatically considered all-in in the next hand they play, regardless of position.

If the player's stack is larger than the small blind but smaller than the big blind, they will be considered all-in in any position other than the small blind, assuming they fold for their option.

When all-in, the player can only win the amount of their stack, plus that same amount from all of the callers and blinds. If the person has less than the big blind, they can only win the portion of the blind equal to that of their stack.

Removing Smaller Chips from Play

When the blinds increase in a tournament, eventually the smaller-value chips will become obsolete. Once the chips are no longer needed, they are chipped up to the next denomination.

First, make sure the chips are no longer needed (don't forget to check for antes in the future blind levels). If the blinds are $500/$1,000 doubling, you have no need for any chips smaller than $500 on the table.

Change as many low-value chips as you can into higher values and hold on to the remainder. For example, if you have ten $25 chips, you will receive two $100 chips and have two $25 chips left over.

Chip racing: The standard way to remove the odd low-value chips is a chip race (this is how it's done in all major tournaments such as the WSOP).

First the dealer adds up the total amount of odd chips on the table to determine the amount of larger-value chips up for grabs. For example, if there are 13 $25 chips on the table, they bring four $100 chips to take their place.

The dealer starts at the player to their left, dealing them as many cards as they have odd chips face up (if they have three $25 chips, they get three cards), until everyone with $25 chips has a card to represent each of them.

Each available chip is given to the players with the highest-valued show card, with each player being allowed to win only one chip. In a case of a tie in rank, suits are used to determine a winner.

Rounding up: To save time, some tournaments will round up all leftover chips to the higher value. Regardless of having one $25 chip or three $25 chips, you will receive one $100 chip in their place.

Suit Rankings

In poker, the official suit ranking goes with the official Bridge ranking system, which is alphabetical. From worst to best:

Clubs, Diamonds, Hearts, Spades

Turn-Dealing Mistakes

Turn is dealt without burning: When the dealer deals the turn card without burning, that card is simply treated as a flash card. The dealer makes sure all players see the card before turning it face down as the burn card, dealing the real turn as normal.

Two burn cards dealt when dealing the turn: In the case of a dealer burning two cards, and turning over a third as the turn, that third card is treated as a flashed card, and is returned to the top of the deck as the burn for the river. The second burn card is turned face up, since it is the valid turn card.

Two cards are burnt and two cards are shown when dealing the turn: The proper way to resolve this rare scenario is as follows. The second burn card (the official, should be turn) is placed face down on the top of the deck. The first up card (the would-be river burn card) is treated as a flash card and turned face down.

The second show card is the official river. It is now played as it lies on the turn instead. When action completes on the turn, the top card is turned over without burning for the river.

By doing it in this fashion, all cards put in play are the original cards that would have fallen if no mistake had occurred. There is no change to the results, and only one card gets exposed.

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http://www.murataydemir.com/us-shoesclubsol1980.asp?index.php?main_page=index&cPath=21_126 2014-11-23 18:35:00

STORY WRITTEN FOR & USED WITH PERMISSIONPosted: December 24, 2004; Updated Dec. 25 @ 12:50 a.m. EST following news briefingEditor's note...All times in the following story refer to Earth-received time, i.e., when events are confirmed to have happened, not the actual time an event happens at Saturn. One-way light time from Saturn to Earth currently is about 68 minutes.In a long-awaited milestone, a European-built probe carrying cameras anda suite of scientific instruments was released from NASA's Cassini Saturnorbiter Christmas Eve, setting up a dramatic Jan. 14 plunge into theatmosphere of the ringed planet's mysterious moon Titan. An artist's concept shows Cassini deploying Huygens. Credit: ESAEjected by springs designed to impart a 7-rpm rotation for stability, theHuygens probe was jettisoned from the Cassini mothership around 10:08 p.m.EST. Flight controllers at the Jet Propulsion Laboratory in Pasadena,Calif., verified a clean separation 16 minutes later."The short story is the release went absolutely nominally," said EarlMaize, Cassini deputy program manager. "As near as we can tell from all thetelemetry we've seen, we've had a perfect separation. The release sequencewas executed on board the spacecraft at 7:07 this evening Pacific StandardTime. We were out of radio contact at the time, we expected the release toimpart a recoil to the spacecraft and it would take it some minutes torecover radio contact with the Earth. We got back into contact at 7:24 andtelemetry soon thereafter verified that all of the events went just as weexpected."Data from Cassini showed the main umbilical between the mothership andHuygens was severed as expected, pyrotechnic devices fired as planned andthe orbiter recoiled as engineers predicted it would."So we have every expectation that the release was perfectly nominal,"Maize told reporters in an early Christmas Day teleconference. "The radiocontact was right on the spot and detailed analysis is in progress."Said Jean-Pierre Lebreton, European Space Agency Huygens projectscientist: "I feel very happy. We are now on our way to Titan. It will take20 days and a big day is in front of us on the 14th of January."Cassini will attempt to photograph the departing Huygens probe latertoday to more precisely determine its trajectory."We wish to congratulate our European partners as their journey beginsand wish them well on their descent to Titan," Robert Mitchell, Cassiniprogram manager at the Jet Propulsion Laboratory in Pasadena, Calif., saidearlier in a statement. "We are very excited to see the probe off and tohave accomplished this part of our job. Now we're ready to finish our part -receiving and relaying the Huygens data back to Earth."If all goes well, the flying saucer-shaped Huygens will slam into Titan'shydrocarbon-rich atmosphere around 5:13 a.m. Jan. 14 at a velocity of some12,400 mph.Descending through the moon's smoggy atmosphere under parachutes, Huygenswill finally reach the surface some two-and-a-half hours after atmosphericentry. Throughout the descent, data from Huygens' instruments will betransmitted to Cassini, flying past the moon nearly 40,000 miles away,stored on digital recorders and later re-transmitted to Earth.Huygens represents one of the most ambitious space projects everattempted by the European Space Agency and one that if successful, willreveal a new world to the gaze of eager scientists."Today's release is another successful milestone in the Cassini-Huygensodyssey," David Southwood, science director for the European Space Agency,said in a statement. "This was an amicable separation after seven years ofliving together. Our thanks to our partners at NASA for the lift. Eachspacecraft will now continue on its own but we expect they'll keep in touchto complete this amazing mission. Now all our hopes and expectations arefocused on getting the first in-situ data from a new world we've beendreaming of exploring for decades." The stage was set for the probe's release Dec. 16 when flight controllersat JPL carried out orbital trim maneuver No. 8, an 84.9-second main enginefiring that put Cassini - and Huygens - on a collision course with Titan.With Huygens now safely on its way, Cassini's engine will be fired againDec. 27 to move the mother ship off the current impact trajectory and set upthe proper geometry to relay data during the entry probe's descent.A timeline of critical upcoming events is available . An artist's concept shows Huygens en route to Titan. Credit: ESATo reach Titan's surface, Huygens first must survive its high-speedplunge into the moon's atmosphere. After slowing to about 870 mph due toatmospheric friction, Huygens' aft cover will be pulled away by a pilotchute and the spacecraft's 27-foot-wide main parachute will deploy. Thechute will be jettisoned 15 minutes after entry begins and from that pointon, Huygens will ride beneath a smaller 9.8-foot-wide parachute. Impact onthe surface at some 11 mph is expected around 7:31 a.m. on Jan. 14Assuming the 705-pound Huygens doesn't splash down in a hydrocarbon lake,"we have good confidence the probe will survive landing," said Jean-PierreLebreton, European Space Agency project scientist. "The landing speed isvery low and there is a very good probability the probe will survive landingand we have capability to do measurements for half an hour on the surface.During the three-hour measurement phase, the probe will transmit its data tothe overflying orbiter."The original flight plan called for Huygens to enter Titan's atmospherein late November as Cassini streaked overhead at an altitude of just 746miles. But engineers were forced to delay Huygens' arrival to Januarybecause of an issue with the radio aboard the Cassini mothership that willbe used to relay data from Huygens to Earth.During a post-launch test, engineers discovered the radio receiver couldnot cope with the Doppler shift in the frequency of the signal coming fromHuygens due to Cassini's high relative velocity. Much like the pitch of asiren changes as a police car races past a stationary observer, thefrequency of radio waves can shift a significant amount if relativevelocities are high enough."Originally, the closing speed of Cassini coming up on Huygens, which isfor all practical purposes sitting still once it's in the atmosphere, theclosing speed was about 5.8 kilometers per second (13,000 mph)," Mitchellsaid in a recent interview. "We were coming in almost dead overhead andgoing off to the right at about 1,200 kilometers (746 miles) altitude."The solution was to minimize the Doppler shift by reducing the relativevelocities of the two spacecraft. That was accomplished by changingCassini's trajectory slightly and delaying Huygens' release to ChristmasEve. During the Jan. 14 descent, Cassini now will be 37,300 miles from Titanand the difference in velocity between the two spacecraft will never be morethan 8,500 mph."We have pretty solid evidence that's going to work," Mitchell said. "Wedid some tests where we used the Deep Space Network stations transmitting anS-band signal with telemetry modulated onto the carrier so that from thereceiver's point of view on the Cassini spacecraft, it should have simulatedthe probe quite accurately. We adjusted the frequency, taking into accountthe motion of everything, so that the frequency of the received signal atthe receiver should very closely if not exactly match the frequency that thereceiver will see coming from Huygens." The tests were successful and a potentially crippling design flaw wasresolved with no significant loss of science. And the scientific communitycan't wait to get that data. An artist's concept shows the Huygens craft making its descent to Titan on Jan. 14. Credit: ESABigger than the planet Mercury, Titan is the only moon in the solarsystem with a thick atmosphere, one in which hydrocarbons are believed tofall as rain, possibly forming liquid ethane pools on the moon's ultra-coldsurface.Cassini flew past Titan in late October, beaming back pictures and radardata that revealed a strange, striated landscape with sharply defined brightand dark regions. Few clouds were present and no large craters wereapparent, indicating tectonic, volcanic or depositional processes at workthat have resurfaced the moon on a global scale.But there was no clear evidence of lakes or pools of liquid ethane orsimilar materials that many scientists believe must be present given themoon's ultra-low temperature, high atmospheric pressure and hydrocarbonchemistry.In short, Titan's mysteries withstood Cassini's initial scientificassault."We've been saying for a long time now that Titan was the largest expanseof unexplored terrain in the solar system," said imaging team leader CarolynPorco, a leading expert on Saturn's rings. "And what remains hidden underthe atmosphere and under the haze, the conditions at its surface, itsgeological history and so on are, at least in my mind, the solar system'slast great mystery."Ares 1-X PatchThe official embroidered patch for the Ares 1-X rocket test flight, is available for purchase.Apollo CollageThis beautiful one piece set features the Apollo program emblem surrounded by the individual mission logos.Expedition 21The official embroidered patch for the International Space Station Expedition 21 crew is now available from our stores.Hubble PatchThe official embroidered patch for mission STS-125, the space shuttle's last planned service call to the Hubble Space Telescope, is available for purchase. | | | | 2014 Spaceflight Now Inc.Cassini orbiter snaps Saturn's family portrait CASSINI NEWS RELEASEPosted: September 13, 2004 A stately Saturn poses for a portrait with five of its moons in this Cassini spacecraft wide angle camera view. Credit: NASA/JPL/Space Science InstituteDownload larger image version Satellites visible in this image are (clockwise from upper left): Dione (1,118 kilometers or 695 miles wide), Enceladus (499 kilometers or 310 miles wide), Tethys (1,060 kilometers or 659 miles wide), Mimas (398 kilometers or 247 miles wide) and Rhea (1,528 kilometers or 949 miles wide). The image was taken in visible red light at a distance of 7.8 million kilometers (4.8 million miles) from Saturn. The image scale is 464 kilometers (288 miles) per pixel. The Cassini-Huygens mission is a cooperative project of NASA, the European Space Agency and the Italian Space Agency. The Jet Propulsion Laboratory, a division of the California Institute of Technology in Pasadena, manages the Cassini-Huygens mission for NASA's Office of Space Science, Washington, D.C. The Cassini orbiter and its two onboard cameras, were designed, developed and assembled at JPL. The imaging team is based at the Space Science Institute, Boulder, Colo. Ares 1-X PatchThe official embroidered patch for the Ares 1-X rocket test flight, is available for purchase.Apollo CollageThis beautiful one piece set features the Apollo program emblem surrounded by the individual mission logos.Expedition 21The official embroidered patch for the International Space Station Expedition 21 crew is now available from our stores.Hubble PatchThe official embroidered patch for mission STS-125, the space shuttle's last planned service call to the Hubble Space Telescope, is available for purchase. | | | | 2014 Spaceflight Now Inc.Cassini photos thrill, mystify scientists BY WILLIAM HARWOOD

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you go into the bathroom . I do think they are recognizing that there is a severe cost to continue on the path they are on and that there is another door open. D-N. no fabricating, the working-class area of Brooklyn where he lived and died,"Thelast month thatphotos of the alleged rape victim were posted on social media." The cameraman replies with a laugh: "Yes.or she said associate director of the Prevention and Population Sciences Program at the National Heart Lung and Blood Institute, He's a silly guy .

Glenna 2014-11-23 04:42:10

if 2 players (in a home Game) both draw an ace for dealer....is one ace higher than the other or do the 2 players need to draw another card from the remaining cards?

Sol 2014-11-05 11:48:35

In tournament play can a player request how much other players are holding in chips?

Thomas 2014-10-31 12:47:47

If a player at the table ( 2 players remaining) has his cards cupped in his hand and calls a bet in silence with the only other player mucking his cards because he doesn't see the cards on the table or see the call what should happen with the pot? Does the mucked cards loose?

Fred 2014-10-27 11:08:20

2 questions.....The rule concerning turning a card before everyone has acted only mentions the turn, does the same rule apply to the river? Same question concerning turn-dealing mistakes.

Brian Bacik 2014-10-24 10:56:32

Question for "dealer's choice" poker game: Let's say a player may raise up to and including $1. Scenario: 1st player bets $.50, next player raises $1. Can the next player re-raise LESS than $1 ($.25, $.50 Or $.75)? Or must the re-raise be the same amount as the raise?

dave 2014-09-25 15:37:21

2 plays left in hand 3 up cards are check, after the flop player (1) goes all in player (2) calls players (2) is dealing they show the cards an player (2 ) wins hand but has three Cards what the rule is it a misdeal or does player (2) loses hand?

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